Camera Match Move and background plates

We are meeting outside of 79 New Montgomery this
Saturday November 7th, at 11:45 am
for our field trip to Mixamo Motion Capture studio.
Jason recommends bringing a snack and small bottle of water as there are no shops close by.
I will be driving over, and will meet you there!

Our first match moved background plates are ready,
with the scene in the garage. If you are close to final animation
on your current 'creature' scene, please start blocking for our next assignment.

When blocking out your creatures with the match moved plates, remember that the timing of the camera may determine where you hit certain poses. Go for scale and placement of the creature in the first pass. Work in 3D, as you would in any scene you work on, instead of just looking through the camera supplied in the match move, to make sure your creature is correctly posed and balanced. (If you don't do this, once the scene is rendered if the creature is off balance, or not posed correctly the shadows will give it away!).
Think of this as any other scene you would animate. We will be adding lots of dirt in the curves to give it a realistic look, in the polishing stages of the animation. Do not put this in the curves until the animation is close to being final! We can study the data we get in our motion capture session to see how much 'dirt' are in the curves for realistic motion.

We are hoping to get a second match move scene in the next couple of weeks, so you may have a choice on which scene to use.


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